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1: Motion in 1D (position, velocity, acceleration)

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Bernard

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3 days ago

Choose your name

Bernard

Your opponent is

Bernard

1,935 pts
3 days ago
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Section 1: Motion in 1D (Position, Velocity, Acceleration)

Motion in one dimension (1D) is the study of objects moving along a straight line. It's the foundation of kinematics and introduces the fundamental quantities describing motion: position, velocity, and acceleration. We define a coordinate system with an origin (O) and a positive direction (e.g., the x-axis). An object's position (xx) is its location relative to this origin at a specific time (tt). It's a vector quantity (magnitude and direction implied by sign), measured in meters (m).

The change in position is displacement (Δx\Delta x): Δx=xfinalxinitial\Delta x = x_{\text{final}} - x_{\text{initial}}. Displacement depends only on the start and end points, not the path taken, and is also a vector. Distance traveled is the total path length (scalar, always positive).

Velocity describes how position changes over time. Average velocity (vavgv_{\text{avg}}) is the displacement divided by the time interval: vavg=Δx/Δtv_{\text{avg}} = \Delta x / \Delta t. It gives the overall rate of change. Instantaneous velocity (vv) is the velocity at an exact moment. It's defined as the derivative of position with respect to time: v=dx/dtv = dx/dt. Graphically, it's the slope of the position-time (xx-tt) graph at a point. Velocity (m/s) is a vector; its sign indicates direction along the line. Speed is the magnitude of velocity (v|v|), a scalar.

Acceleration describes how velocity changes over time. Average acceleration (aavga_{\text{avg}}) is the change in velocity divided by the time interval: aavg=Δv/Δta_{\text{avg}} = \Delta v / \Delta t. Instantaneous acceleration (aa) is the acceleration at an exact instant, defined as the derivative of velocity with respect to time (a=dv/dta = dv/dt) or the second derivative of position (a=d2x/dt2a = d^2x/dt^2). Graphically, it's the slope of the velocity-time (vv-tt) graph. Acceleration (m/s²) is a vector; its sign indicates the direction of the velocity change. A positive acceleration means the velocity is becoming more positive (speeding up if moving positive, slowing down if moving negative).

The relationships between position (xx), velocity (vv), and acceleration (aa) are defined by calculus:

  • Velocity is the derivative of position: v=dx/dtv = dx/dt
  • Acceleration is the derivative of velocity: a=dv/dt=d2x/dt2a = dv/dt = d^2x/dt^2
  • Position is the integral of velocity: x=vdt+x0x = \int v dt + x_0
  • Velocity is the integral of acceleration: v=adt+v0v = \int a dt + v_0

When acceleration is constant (a=constanta = \text{constant}), these relationships lead to the key kinematic equations (often called SUVAT equations):

  1. v=v0+atv = v_0 + a t
  2. Δx=v0t+12at2\Delta x = v_0 t + \frac{1}{2} a t^2
  3. v2=v02+2aΔxv^2 = v_0^2 + 2 a \Delta x
  4. Δx=(v0+v)2t\Delta x = \frac{(v_0 + v)}{2} t Where v0v_0 is the initial velocity, vv is the final velocity, Δx\Delta x is the displacement, tt is the time interval, and aa is the constant acceleration. These equations are essential for solving a wide range of 1D motion problems.